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Fitchburg State University
Assistant Professor, Game Design

General Statement of Duties: Full-time, tenure-track assistant professor in Game Design. Teach a range of courses in game design and development, including digital and analog game creation, interactive storytelling, level design, programming/scripting, mobile development, augmented and virtual reality, and capstone mentoring, while contributing to the continued growth of the Game Design program. The successful candidate will demonstrate active creative practice as a game designer, developer, interactive

Fitchburg State University
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