General Statement of Duties: Full-time, tenure-track assistant professor in Game Design. Teach a range of courses in game design and development, including digital and analog game creation, interactive storytelling, level design, programming/scripting, mobile development, augmented and virtual reality, and capstone mentoring, while contributing to the continued growth of the Game Design program. The successful candidate will demonstrate active creative practice as a game designer, developer, interactive
Fitchburg State University